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	<title>Comments on: Crayon Physics: great game interaction</title>
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		<title>By: Frank</title>
		<link>http://www.thinkflowinteractive.com/2007/11/25/crayon-physics-great-game-interaction/comment-page-1/#comment-186</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Thu, 10 Apr 2008 03:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2007/11/25/76/#comment-186</guid>
		<description>Another similar game here:
http://magic.pen.fizzlebot.com/

In fact there are even the same exact levels here. But the author credited Purho so it&#039;s all good.</description>
		<content:encoded><![CDATA[<p>Another similar game here:<br />
<a href="http://magic.pen.fizzlebot.com/" rel="nofollow">http://magic.pen.fizzlebot.com/</a></p>
<p>In fact there are even the same exact levels here. But the author credited Purho so it's all good.</p>
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		<title>By: Chance</title>
		<link>http://www.thinkflowinteractive.com/2007/11/25/crayon-physics-great-game-interaction/comment-page-1/#comment-85</link>
		<dc:creator>Chance</dc:creator>
		<pubDate>Mon, 10 Dec 2007 21:04:34 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2007/11/25/76/#comment-85</guid>
		<description>Another Physics Game is &quot;Marker World&quot; - http://hatsformypencil.com/World/?p=1</description>
		<content:encoded><![CDATA[<p>Another Physics Game is "Marker World" - <a href="http://hatsformypencil.com/World/?p=1" rel="nofollow">http://hatsformypencil.com/World/?p=1</a></p>
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		<title>By: Mimi Hui</title>
		<link>http://www.thinkflowinteractive.com/2007/11/25/crayon-physics-great-game-interaction/comment-page-1/#comment-75</link>
		<dc:creator>Mimi Hui</dc:creator>
		<pubDate>Tue, 04 Dec 2007 08:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2007/11/25/76/#comment-75</guid>
		<description>This is totally cool...and reminds me of being a child, and my friends&#039; parents telling us that there is &quot;cartoon physics&quot; and &quot;real world physics&quot;.  Many accidents were avoided after the simple but useful explanation... :)

Mimi</description>
		<content:encoded><![CDATA[<p>This is totally cool...and reminds me of being a child, and my friends' parents telling us that there is "cartoon physics" and "real world physics".  Many accidents were avoided after the simple but useful explanation... <img src='http://www.thinkflowinteractive.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Mimi</p>
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		<title>By: Ben Melbourne</title>
		<link>http://www.thinkflowinteractive.com/2007/11/25/crayon-physics-great-game-interaction/comment-page-1/#comment-68</link>
		<dc:creator>Ben Melbourne</dc:creator>
		<pubDate>Wed, 28 Nov 2007 22:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2007/11/25/76/#comment-68</guid>
		<description>Another similar kind of game with a simple drawing based interface is Line Rider - http://ca.youtube.com/watch?v=sZ4S-MYoQKQ 

You can play it online at 
http://www.linerider.com/play-line-rider-online</description>
		<content:encoded><![CDATA[<p>Another similar kind of game with a simple drawing based interface is Line Rider - <a href="http://ca.youtube.com/watch?v=sZ4S-MYoQKQ" rel="nofollow">http://ca.youtube.com/watch?v=sZ4S-MYoQKQ</a> </p>
<p>You can play it online at<br />
<a href="http://www.linerider.com/play-line-rider-online" rel="nofollow">http://www.linerider.com/play-line-rider-online</a></p>
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		<title>By: Petri Purho</title>
		<link>http://www.thinkflowinteractive.com/2007/11/25/crayon-physics-great-game-interaction/comment-page-1/#comment-67</link>
		<dc:creator>Petri Purho</dc:creator>
		<pubDate>Wed, 28 Nov 2007 12:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2007/11/25/76/#comment-67</guid>
		<description>Thanks for the plug and a huge thanks for the analysis of the game. I found this very refreshing and very accurate. I never thought about the lesson 3 (in that way at least), so thanks for bringing a new perspective to the game.

I think one of the lessons you kinda missed is the user effort to magic ration. You can create amazing cool things in Photoshop (for example), but you really have to spend a lot of time learning to use the tool. In Crayon Physics the simplicity of the use versus the magic that happens from it a much higher.</description>
		<content:encoded><![CDATA[<p>Thanks for the plug and a huge thanks for the analysis of the game. I found this very refreshing and very accurate. I never thought about the lesson 3 (in that way at least), so thanks for bringing a new perspective to the game.</p>
<p>I think one of the lessons you kinda missed is the user effort to magic ration. You can create amazing cool things in Photoshop (for example), but you really have to spend a lot of time learning to use the tool. In Crayon Physics the simplicity of the use versus the magic that happens from it a much higher.</p>
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