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	<title>Comments on: Three blades to Occam&#039;s Razor</title>
	<atom:link href="http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/</link>
	<description>News and ideas on user experience.</description>
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		<title>By: Paul Johnson</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-457</link>
		<dc:creator>Paul Johnson</dc:creator>
		<pubDate>Wed, 10 Jun 2009 13:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-457</guid>
		<description>I appreciate that you backed up your position with research and examples. It makes your points not only believable and feasible, but doable. 

Knowing when simple is simple enough seems like a bit of art as well as science. But when you know your patrons needs well enough (through great research and understanding), I imagine that&#039;s easy, eh?</description>
		<content:encoded><![CDATA[<p>I appreciate that you backed up your position with research and examples. It makes your points not only believable and feasible, but doable. </p>
<p>Knowing when simple is simple enough seems like a bit of art as well as science. But when you know your patrons needs well enough (through great research and understanding), I imagine that's easy, eh?</p>
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		<title>By: Phil Barrett</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-434</link>
		<dc:creator>Phil Barrett</dc:creator>
		<pubDate>Wed, 13 May 2009 10:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-434</guid>
		<description>Hi, Sam.

Gosh, what a rude response to leave on the blog.  

The blades do appear, contradictory, I agree.

The reason is this.  Occams razor tells us to simplify appropriately - not indiscriminately.

So: 
&quot;Always choose the simplest design that &lt;strong&gt;does what people need it to do&lt;/strong&gt;.&quot; 

Choosing a very simple design that doesn&#039;t address user needs would be a waste of time, and a misinterpretation of Occam&#039;s razor.

 As Richard Collings says above, &quot;if you think the solution is simple, you haven&#039;t understood the problem.&quot;</description>
		<content:encoded><![CDATA[<p>Hi, Sam.</p>
<p>Gosh, what a rude response to leave on the blog.  </p>
<p>The blades do appear, contradictory, I agree.</p>
<p>The reason is this.  Occams razor tells us to simplify appropriately - not indiscriminately.</p>
<p>So:<br />
"Always choose the simplest design that <strong>does what people need it to do</strong>." </p>
<p>Choosing a very simple design that doesn't address user needs would be a waste of time, and a misinterpretation of Occam's razor.</p>
<p> As Richard Collings says above, "if you think the solution is simple, you haven't understood the problem."</p>
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		<title>By: Philip Morton</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-430</link>
		<dc:creator>Philip Morton</dc:creator>
		<pubDate>Fri, 08 May 2009 08:57:24 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-430</guid>
		<description>Really interesting post with some great examples. That stop sign video is hilarious.</description>
		<content:encoded><![CDATA[<p>Really interesting post with some great examples. That stop sign video is hilarious.</p>
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		<title>By: Sam</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-429</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 08 May 2009 02:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-429</guid>
		<description>Let me get this straight, I should &quot;always choose the simpler option&quot; and I should &quot;make sure not to oversimplify&quot;...

If you&#039;re only going to have three point, at least make sure they aren&#039;t contradictory.</description>
		<content:encoded><![CDATA[<p>Let me get this straight, I should "always choose the simpler option" and I should "make sure not to oversimplify"...</p>
<p>If you're only going to have three point, at least make sure they aren't contradictory.</p>
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		<title>By: Richard Collings</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-427</link>
		<dc:creator>Richard Collings</dc:creator>
		<pubDate>Wed, 06 May 2009 10:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-427</guid>
		<description>What an excellent posting - I wish I had written it.  If I can add a couple more quotes on the same topic that I find useful from time to time

&quot;Making the simple, complicated is commonplace.  Making the complicated simple - awesomely simple - that&#039;s creativity&quot;   Charles Mingus

&quot;For every problem, there is a solution that is simple, neat and wrong&quot; H L Mencken

My view, for what its worth, is that one has to understand the full complexity of the problem first and then try to work out how to find the elegant simple solution.

Or to put another way &quot;If you think the solution is simple, then you probably haven&#039;t understood the problem&quot;</description>
		<content:encoded><![CDATA[<p>What an excellent posting - I wish I had written it.  If I can add a couple more quotes on the same topic that I find useful from time to time</p>
<p>"Making the simple, complicated is commonplace.  Making the complicated simple - awesomely simple - that's creativity"   Charles Mingus</p>
<p>"For every problem, there is a solution that is simple, neat and wrong" H L Mencken</p>
<p>My view, for what its worth, is that one has to understand the full complexity of the problem first and then try to work out how to find the elegant simple solution.</p>
<p>Or to put another way "If you think the solution is simple, then you probably haven't understood the problem"</p>
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		<title>By: Jason Sack</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-420</link>
		<dc:creator>Jason Sack</dc:creator>
		<pubDate>Thu, 30 Apr 2009 16:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-420</guid>
		<description>Love it. It&#039;s really cool to find principles and similarities from historical perspectives; helps UX designers stay in the real world and avoid tunnel-vision.</description>
		<content:encoded><![CDATA[<p>Love it. It's really cool to find principles and similarities from historical perspectives; helps UX designers stay in the real world and avoid tunnel-vision.</p>
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		<title>By: John Pascoe</title>
		<link>http://www.thinkflowinteractive.com/2009/04/23/three-blades-to-occams-razor/comment-page-1/#comment-419</link>
		<dc:creator>John Pascoe</dc:creator>
		<pubDate>Mon, 27 Apr 2009 01:58:25 +0000</pubDate>
		<guid isPermaLink="false">http://fronttoback.org/2009/04/23/three-blades-to-occams-razor/#comment-419</guid>
		<description>I like it.  A beautiful summary of the good design process.  But I would like to see others comments on how Sugar and the OLPC measures up.</description>
		<content:encoded><![CDATA[<p>I like it.  A beautiful summary of the good design process.  But I would like to see others comments on how Sugar and the OLPC measures up.</p>
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