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A Journey from Ethnography to Design: Coastal Erosion Risk Mapping Project

Ethnographic research involves the study of people and groups as they go about their everyday lives.  The ethnographer participates in daily routines within the context of the research setting, observes what is going on and systematically records his or her experiences and thoughts. Participation based on social and physical proximity is key to this process.

Flow frequently uses ethnographic research methods to gain a deep understanding of the social and working lives of people who use different products and services in different contexts. The findings provide richer insights into service and product design requirements and opportunities for innovation, particularly when designing for global and multi-cultural audiences.

One of the key questions around ethnographic research is how its findings are transformed into design. One example of such a process was presented at a recent UX Brighton: ‘A Journey from Ethnography to Design’. The event included two speakers: Simon Johnson, User Experience Consultant at Flow and Miles Rochford from Nokia. Simon spoke about the ethnographic research and subsequent design that he completed for the Environment Agency. Miles’ presentation focused on using ethnography to design products for emerging markets.

The Environment Agency commissioned Flow to conduct contextual research and subsequently design an interactive map that will provide users with coastal erosion information – a national project that will affect 2.1 million houses on the coast. The key objectives were to establish what an erosion map should look like, how it should work and what sort of information should accompany the map.

Claire Mitchell, Flow’s Principal Consultant on the project and Simon started the project with a research phase that included ethnographic field observations in two coastal settings: Norfolk and Hastings. Simon spent two weeks documenting the lives of coastal communities, interviewing local people and immersing himself in their lives. Additionally, Simon interviewed eight professionals at Flow’s experience labs in London.

Ethnography enabled Simon to apply his empathy and humanistic values to drive the project. It was clear that his findings provided the Environment Agency with a rich understanding of the concerns, information needs and myths that people who live in rural coastal communities might have. Simon described how his research findings confirmed some of EA's current thinking, provided new insights and defined the subsequent design process and deliverables.

The research that Claire and Simon conducted described how emotive the coastline is, an institution in British history that invokes strong feelings and forms a strong part of a shared heritage. The implications were the need for the Environment Agency to communicate that it cares and to reassure people that action was being taken to protect the coast. It was also clear that people trust locals and distrust central government, erosion maps caused alarm and that a certain amount of local knowledge derived from  ignorance and/or myth. An example of a myth was the commonly repeated argument that the government was making money dredging ‘their’ sand.

The design approach focused on a simple website that addresses the needs of both professionals and locals. Claire and Simon decided that the design should answer core questions and myths, stick to plain English, use local materials and represent risks  without alarming local people.

Is it Ethnography?
After the presentation the audience participated in a lively debate, which had a particular focus on the true meaning of ethnography. For some designers ethnography was a new concept and their reactions during the Q&A sessions and after the presentations indicated that they found both Simon and Miles’ presentations truly thought provoking. Some felt that rapid ethnography with a specific structure and design agenda was different from “ethnography” and needed a new term associated to it.

Theoretical research has two main aims – the validation of existing knowledge and the acquisition of new knowledge. Flow uses research to acquire and validate specific knowledge, the context in which services and products are used.  Flow uses principles and techniques taken from social sciences such as sociology, anthropology and psychology to inform design decisions. Our main aim is to design solutions that work outside of design studios, laboratories and meeting rooms. As a result, we often use appropriate research techniques to focus on specifically targeted contexts and activities. A term that is often used to describe this work is Design Ethnography.

Simon's presentation

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Many thanks to Danny Hope and former Flow Consultant Harry Brignull for organising the event.

--Ofer Deshe

8 comments

8 Comments so far

  1. Simon Johnson May 28th, 2009 9:15 am PDT

    Thanks Ofer for covering the event nicely.

    We use the word 'ethnography' as it best describes our field work.

    We should question if this term is misleading or unhelpful. Personally I think we should describe our studies as 'field work' as I am a fan of plain speech. However, ethnographic research is a broad term that enjoys a wide range of uses....

    The ethnographical method is used across a range of different disciples, primarily by anthropologists but also frequently by sociologists. Cultural studies, economics, social work, education, ethnomusicology, folklore, geography, linguistics, performance studies and psychology are other fields which have made use of ethnography.

    Ethnography (Greek ἔθνος ethnos = folk/people and γράφειν graphein = writing) is a methodological strategy used to provide descriptions of human societies, which as a methodology does not prescribe any particular method (e.g. observation, interview, questionnaire), but instead prescribes the nature of the study (i.e. to describe people through writing) [1]. In the biological sciences, this type of study might be called a "field study" or a "case report," both of which are used as common synonyms for "ethnography"

    http://en.wikipedia.org/wiki/Ethnography

  2. David Gifford June 1st, 2009 22:00 pm PDT

    This debate is silly -- the process described in the talk has a well-known epithet. The term is "design research" and encompasses methodologies derived from ethnography as part of its practice. It is a developing field without a singular practice, but the basic values, that of respecting that design has its own ways to knowing things that aren't always objective, are at work here and have been the subject of development and use by firms such as Flow, Ideo, Smart, Continuum, frog and others for decades.

    The explosion of design research projects since the 80s has popularized ethnography as a phrase that gets bandied about as a short hand term for defining any research project that looks for insight based on empathetic methods as opposed to quantitative analysis or its poor relations such as focus groups or surveys.

    I hear it used in marketing conversations all the time now, as well as in the world of interactive strategy. It verges on being a buzzword.

    It is invariably closely followed by a conversation about the validity of its insight due to the smaller group of research subjects than quantitative methods employ.

    There are many designers and researchers who feel that there is little to debate about categorizing the nature of this project. Its Design Research; there are so many practitioners of this sort of project it seems odd to me that some would feel the need to make up new definitions.

  3. Markus Smet June 2nd, 2009 4:30 am PDT

    David - nicely explained, you've filled in a few more gaps in my thinking - good stuff!

  4. Simon Johnson June 9th, 2009 5:13 am PDT

    For a comprehensive write-up Tom please take a look at Tom Hume's blog:
    http://www.tomhume.org/2009/05/ux-brighton-ethnography.html

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